Seeing is Believing:
a symposium at BERA, September 2004
The InterActive Education Project was among the first to make extensive use of video in researching teaching and learning. Interest in the potential of video for research and professional development is growing fast.
A group of researchers working on InterActive and some of its spin-off activities were involved in this symposium. They reported what they were doing, and opened up a discussion about what could be done with video, its advantages and weaknesses and issues involved in its use. The symposium was scheduled as one of the final sessions on the last day of the conference. The "graveyard slot" does not usually attract large audiences but a good-sized group were clearly very interested and keen to engage with the topic.
For a more detailed account of the presentations go to:
Federica Olivero on Videopapers as a tool for reflection in teacher's professional development
Vicky Armstrong on Exploring the use of interactive whiteboards with digital video
Pat Triggs on Tools for Transforming Learning
Analysing video - new software new possibilities
The problems and issues around analysis are no less when using video than with any from of data collection. Analysis is necessarily very time-consuming but the possibilities for rich, detailed accounts and understanding complex processes are enormous. Software for qualitative research generally has been available for some time and is developing. Software for analysis of video data is in its early stages.
Sportstec, an international company with headquarters in Australia, developed Sportscode, software for video analysis to maximise sports performance. From this and for application outside sport, came StudioCode, software for the storage, analysis and use of visual data. StudioCode allows the capture and coding of digital video data in real-time, or using pre-recorded data. It also makes storage and access easier, enables close analysis and comparison of similar episodes, and facilitates collaborative analysis of an incident from different perspectives. It is possible to build video libraries and databases of video material.
The International Centre for Classroom Research, Melbourne University, is making use of StudioCode in international comparative research into the teaching of mathematics and science. Professor David Clarke, Director of the Centre, also directs the Learners' Perspective Study in which video data is central. Federica Olivero, from the Graduate School of Education in Bristol, went to visit and work with Professor Clarke last December. Federica's own doctoral research involved fine analysis of learners involved in the proving process within a dynamic geometry environment (Cabri-Geometry). She worked with the mathematics team on the InterActive Education project and has been one of the leaders in the project's video analysis.
The Graduate School of Education has acquired StudioCode. We are using it with InterActive and other data and collaborating with Professor Clarke and other interested partners.
The latest video analysis project at the Graduate School of Education is MiMeG (MixedMediaGrid)
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